Rain beats against the barren wastes
A lonely planet touched by the shining star
A journey back to where it all began
A visit back, one last time.
The fate of all kinds within one’s hands
The isolation thick enough to choke on
Another dead end, another locked door
But alas, keep rolling like the Morphing Ball.
Super Metroid wasn’t the first Metroid game I had played. That goes to the title of Metroid Fusion for the Game Boy Advance. A super cool yet far more linear take on the franchise’s ‘explorative action-platformer’ roots. It wouldn’t be until my SNES fetish of my late childhood years would kick in again, driving me to try and find the games that we had kept as well as buy those that were missing in my collection, Super Metroid being one of them. It was certainly one of the best $50 notes I had ever spent but the actual journey throughout the game’s magnificent world felt absolutely priceless. Taking the expeditionary helm of feared bounty huntress Samus Aran, plunging through the seemingly alive atmospheres of Planet Zebes seemed like traversing through landscapes that were well and truly alive, despite the player sitting on the other side of the action with a controller in their hands.
If you ever get a chance to pick up this game, whether it be an actual physical copy, through the Nintendo Wii/Wii U Virtual Console or through other means (*cough* emulation *cough*) then I strongly recommend you sit down and have yourself a science fiction side scrolling adventure!